boostworthyisryantaylor

I’m Going Going Back Back To Cali Cali

Wow, it’s been a really long time since I last posted. The past two years have been quite the roller coaster. After leaving Schematic, I worked on a super cool Nike project for about six months and then accepted a leadership position at Sapient where I was fortunate enough to work on a variety of interesting projects, my favorite of which being a buttonless, fully touch-screen-powered vending machine for Coca-Cola, as well as try my hand at management. Eventually towards the end of 2010, I relocated from Atlanta to Boston and worked on establishing a dev team for Sapient’s office up there. I met some really great people during my time in the Boston office, but ended up parting ways with Sapient in July 2011.

So what’s next? In two days a moving truck is going to show up to get all of my stuff, then I am taking a road trip across the country to my new home in…San Francisco! I haven’t been this excited (or happy) in a very long time. It’s the heart of the tech revolution and is the start of what I have coined “Career 2.0″ for myself. My first gig out there is porting “a modern, hugely popular console first person shooter” (I can’t disclose which at this time) to the web using Flash Player 11′s wonderful hardware-accelerated goodness. I’m going to be heavily contributing to the development of an esoteric 3D engine that will be powering the game, as well as working on many other aspects (AI, gameplay, menus, etc). This is the next chapter of the Flash Platform on the web and I am extremely excited to be working with all of the latest new features as they are released over the next year.

So with that in mind, I plan to share lots of tutorials, tips, and gotchas on Stage3D, AGAL, automation, and, of course, general architecture as I work through the many challenges of building a large, complex game. Something of this caliber used to only be available on a disc for your computer or console…it’s amazing how quickly that is changing.

As I mentioned before, I will be pretty busy the next week or two driving out there and getting all settled in to my new place, but after that I plan to start posting away as the project progresses. So that’s the latest with me. With how long it’s been since my last post, I probably lost quite a few feed subscribers, but if you’re still out there – thanks for sticking around and stay tuned for some really great stuff in the near future!

6 comments

6 Comments so far

  1. Nate Guy April 17th, 2012 7:44 pm

    So stoked for you and your career 2.0! Best of luck and can’t wait to see all the new tutorials and posts!

  2. Ryan Taylor April 18th, 2012 9:59 am

    Thanks, Nate – I appreciate it!

  3. Will April 23rd, 2012 11:29 pm

    Boost-is-back.

  4. Will May 2nd, 2012 12:49 am
  5. Josh Dickens June 6th, 2012 4:32 pm

    Awesome man, I totally agree about Flash, good time to be working with it and all the new goodness.

    I’m working on video games now, as well. Doing UI design and development @ Hi-Rez Studios in Atlanta, all ScaleForm development with the Unreal engine.

    Working on games is *so* much more fun then dealing with the web. Excited to see you back posting, check ya laters.

  6. Jeff Yamada June 19th, 2013 8:48 am

    Hey!!! Was looking around for that PGA project you did and stumbled on your site for the first time in a long while! SF!!! I’ll be there this summer, we should finally meet!

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