Package | com.boostworthy.events |
Class | public class AnimationEvent |
Inheritance | AnimationEvent ![]() |
See also
Property | Defined by | ||
---|---|---|---|
animProperty : String [read-only]
Getter for referencing the property being animated.
| AnimationEvent | ||
animTarget : Object [read-only]
Getter for referencing the object whose property is being animated.
| AnimationEvent |
Property | Defined by | ||
---|---|---|---|
m_objTarget : Object
A reference to the object whose property is being animated.
| AnimationEvent | ||
m_strProperty : String
The property being animated.
| AnimationEvent |
Method | Defined by | ||
---|---|---|---|
AnimationEvent(strType:String, objTarget:Object = null, strProperty:String = "")
Constructor.
| AnimationEvent |
Constant | Defined by | ||
---|---|---|---|
CHANGE : String = "animationChange" [static]
Event type constant for the 'animationChange' event.
| AnimationEvent | ||
FINISH : String = "animationFinish" [static]
Event type constant for the 'animationFinish' event.
| AnimationEvent | ||
START : String = "animationStart" [static]
Event type constant for the 'animationStart' event.
| AnimationEvent | ||
STOP : String = "animationStop" [static]
Event type constant for the 'animationStop' event.
| AnimationEvent |
animProperty | property |
animProperty:String
[read-only]Getter for referencing the property being animated.
Implementation public function get animProperty():String
animTarget | property |
animTarget:Object
[read-only]Getter for referencing the object whose property is being animated.
Implementation public function get animTarget():Object
m_objTarget | property |
protected var m_objTarget:Object
A reference to the object whose property is being animated.
m_strProperty | property |
protected var m_strProperty:String
The property being animated.
AnimationEvent | () | constructor |
public function AnimationEvent(strType:String, objTarget:Object = null, strProperty:String = "")
Constructor.
ParametersstrType:String — The type of animation event.
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objTarget:Object (default = null ) — The object whose property is being animated.
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strProperty:String (default = " ") — The property of the target object being animated.
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CHANGE | constant |
public static const CHANGE:String = "animationChange"
Event type constant for the 'animationChange' event.
FINISH | constant |
public static const FINISH:String = "animationFinish"
Event type constant for the 'animationFinish' event.
START | constant |
public static const START:String = "animationStart"
Event type constant for the 'animationStart' event.
STOP | constant |
public static const STOP:String = "animationStop"
Event type constant for the 'animationStop' event.