Packagecom.boostworthy.animation.management.types.abstract
Classpublic class Animation
ImplementsIAnimation
SubclassesAlphaAnimation, BlurAnimation, BrightnessAnimation, ColorAnimation, ContrastAnimation, FilterAnimation, FunctionsAnimation, HueAnimation, MoveAnimation, PropertyAnimation, PulseAnimation, RotationAnimation, SaturationAnimation, ScaleAnimation, SizeAnimation

The 'Animation' class is the base class for all animation objects.



Public Properties
 PropertyDefined by
  method : uint
[read-only] Gets the method being used to render the animation.
Animation
  property : String
[read-only] Gets the property of the target object being animated.
Animation
  target : Object
[read-only] Gets a reference to the target object being animated.
Animation
Protected Properties
 PropertyDefined by
  m_objTarget : Object
Holds a reference to the target object being animated.
Animation
  m_strProperty : String
Holds the property of the target object that is being animated.
Animation
  m_uRenderMethod : uint
Holds the method being used to render this animation.
Animation
Public Methods
 MethodDefined by
  
Animation(objTarget:Object, strProperty:String, uRenderMethod:uint)
Constructor.
Animation
  
render():Boolean
Renders the animation.
Animation
Property detail
methodproperty
method:uint  [read-only]

Gets the method being used to render the animation.

Implementation
    public function get method():uint

See also

com.boostworthy.animation.RenderMethod
m_objTargetproperty 
protected var m_objTarget:Object

Holds a reference to the target object being animated.

m_strPropertyproperty 
protected var m_strProperty:String

Holds the property of the target object that is being animated.

m_uRenderMethodproperty 
protected var m_uRenderMethod:uint

Holds the method being used to render this animation.

propertyproperty 
property:String  [read-only]

Gets the property of the target object being animated.

Implementation
    public function get property():String
targetproperty 
target:Object  [read-only]

Gets a reference to the target object being animated.

Implementation
    public function get target():Object
Constructor detail
Animation()constructor
public function Animation(objTarget:Object, strProperty:String, uRenderMethod:uint)

Constructor.

Parameters
objTarget:Object — The target object being animated.
 
strProperty:String — The property of the target object that is being animated.
 
uRenderMethod:uint — The method being used to render this animation.

See also

Method detail
render()method
public function render():Boolean

Renders the animation.

Returns
Boolean — A boolean value that is 'true' if the animation was updated successfully, 'false' if it was not.